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With a Bachelor's Degree in Game Design and Digital Entertainment, I have worked professionally in Game Design, Level Design and Production, developing Game Concepts, GDDs, systems, mechanics, managing projects and leading teams. My goal is to apply my knowledge to influence the most diverse stages of game development and move towards creating good and inclusive experiences.


👨🏾‍💻Professional Experience

Game Director, G. Designer, Level, Writer and Producer

Tales of Us*, Remote, Germany – (Aug. 2023 – currently )*

I am the founder of Duçens Games, we're developing the game selected by Tales of Us

as one of Brazil's representatives at the World of US gaming experience,

The Moon Goddess Rescue (WIP).

My responsibilities as a Game Designer involve developing the game's mechanics, documentation and levels. As Game Director I guarantee the vision overall vision of the product aligned with the client in the gameplay, story, audio, art and mechanics. I also act as Producer creating the roadmap and directing all areas to deliver the planned experience. Besides I Negotiate with the client, understand the team's needs and ensuring that the roadmap is completed. The game are scheduled for release in 2024.

Level Designer

Hermit Crab Game Studio, Remote, Brazil – (Jan. 2023 – currently )

As a Level Designer I develop experiences for The Sandbox, going through all the stages of ideation, documentation (GDD's), blocking and finalization. I was also the Level Designer responsible for the Arandelum Project, where I took part in the various design decisions (to be released).

I developed 6 games demos together with other designers. The Vertical Slices explores the tool's features to create new partnerships with IPs.

Program Manager & Lead Game Designer

Gamelab Univali*, Florianópolis – Brazil – (Mar. 2022 – Apr. 2023 (1.1 Year))*

As the hired monitor at GameLab Univali, I was responsible for coordinating the students, guiding the games created and leading projects. I worked as Lead Game Designer, Art Director and Game Producer.